If one thing has ever been true, it’s that I’m a giant fan of fighting games. You wanna get hadoukened? Fine. Wanna lose fast in Bushido Blade (deep cut)? Cool. Want a bo staff beat down from Kilik, then come at me bro. Marvel vs Capcom, Power Stone, Playstation All Stars, hell, I’ll even curb stomp you in some Def Jam, but none of these hold a fire breathing skull lit candle to my love for the Mortal Kombat series. With trailers and new info about Mortal Kombat X getting released on a pretty regular basis, I can feel my excitement to nut punch dudes and rip some spines out growing. That’s why I’m very pleased to announce the latest from NetherRealm Studios, Mortal Kombat X, is our “Dadcade Game of the Month.”
I hold Deadly Alliance to be the absolute pinnacle of Mortal Kombat games. It was the first time they had multiple fighting styles and weapons for each character, giving skillful players the chance to string a barrage of hits together fluidly spanning all three styles then spearing a giant ice sword (In Sub Zeros case) into your opponents belly, gradually letting them bleed out. You could learn these combos through the Konquest mode, a tutorial/story campaign available for each character which earned you Koins and knowledge for each play though. Earned Koins could then be spent in the Krypt on collectables, forcing the digital hoarder in me to keep playing. Deception was released a year afterwards and while the beefed up the Konquest mode and added chess and puzzle modes were kool (see what I did there) the tweaks made to the general combat threw me off a bit and the fact that I ate nothing but ramen for a week so I could buy the game didn’t help either. For a while, anytime we had any sort of gathering at my apartment, Mortal Kombat was sure to make an appearance, sometimes having 10 to 15 people wait patiently around the TV sipping beers, looking for their next chance to dethrone the current champ.
With “X” NetherRealm seems to be returning to the form they cultivated in Deadly Alliance and perfected with the recent game Injustice. In the first trailer we saw old rivals Scorpion and Sub Zero flaunt various fighting styles, new special attacks, a killer ice sword, and the ability to use the environment to your advantage. It seems like everyday we are getting treated to new characters being announced for the game. What started out as a few classics mixed with some excited new players like the Master Blaster-esque Ferra and Torr, has fully developed into an exciting diverse roster. So far there have been 32 announced playable characters, including random, but still awesome, Predator and Jason Vorhees. Each character has three different fighting styles to choose from. These “Variants” change move sets, special attacks and weapons for each character. Along with character reveals we’ve been treated to previews of new and brutal “Fatalilites”, proving Mortal Kombat isn’t going to be pulling any punches and is coming out swinging.
As well as the single player mode and Versus, Mortal Kombat X looks to add some interesting Komponents all based around special challenges. With Faction Wars, players across all platforms compete for supremacy. While you can’t actually challenge players on Xbox from a PS4, you can choose your faction then compete in weekly challenges such as performing a certain number of fatalities or completing a match without taking damage etc. The number of completed challenges gets tallied and shown across all the consoles, proving once and for all who the true next gen greats are (not really but still cool to see). Tower mode has been included in other games and in it players must make their way up the tower by competing in fights with different varriations and challenges to each. For example to “Komplete” a challenge you may have to fight in utter darkness or low gravity fights. There will be different levels of towers that offer different rewards on a daily and weekly basis. You can still hop online to fight players from all over the world, but this time rage quitters get brutally punished with “Quitalities.” Exploding those poor sports heads in a humiliating, but fair, way.
The story of ‘X’ picks up right where the last game left off (Mortal Kombat; Xbox 360/PS3/PC). Shao Kahn has been defeated, leaving a power void that allows Shinnok to invade Earthrealm. After the opening events of the game unfold, we are fast forwarded 25 years into the future. Johnny Cage and Sonya Blade started their own family and Sub Zero is an old man. The events of the past come back to haunt the original game’s cast of characters and now the battle hardened veterans must team up with young blood to defeat the coming threat. I’m really excited by this premise and can’t wait to see how NetherRealm fleshes out the story and makes it work within the Kombat mythos.
In the final days leading up to the release, one can only guess what else Ed Boon and his team have in store for us. What characters would you like to see (Bo Rai Cho), what finishers would you like to see Komeback (friendship) and what modes would you love added (Chess)?